Game screen
A. Impurity Gauge
This is the amount of impurity you have accumulated. It increases with orgasm and other factors. If the impurity reaches the maximum level, you may lose your character.
B. Arousal Gauge
The amount of arousal accumulated. It is raised by the miasma and enemy sexual attacks. Some of the arousal that exceeds the limit will be stored as impurity.
C. Attack Modifier
This is the total value of the attack modifier.
D. Defense Modifier
This is the total value of the defense modifier.
E. Sensitivity
It is the sensitivity of each site, indicated by the initials “BCVA” for Bust, Clitoris, Vagina, and Anal. Sensitivity is vulnerable to sexual attacks on the corresponding site, and other disadvantages are added as the severity of the attack increases.
F. TIPS
A few small hints for the game. If unnecessary, you can disable their display from the options.
G. Inventory
This is a list of items you have in your inventory, each person can have up to 4 items. Inventory items that are equipped are highlighted in blue.
H. Details of equipped item
This is a detailed description of the item being equipped.
I. Equipment Item Parameters
These are the parameters of the equipped items.
J. Benefits
These are the benefits (blessings/curses) that you have earned. You can reconfirm the benefit effect from the Pause menu.
K. Current Position
This is the current level and room name. The lower part shows the progress of the current level. During a battle, the current room will be shown in red, and if it is already overrun, it will be shown in blue.
L. Room Information
The number of enemies, treasure chests, and spawner in the current room.
M. Escape Gauge
This is an indicator of how long it takes to escape when you are held by an enemy. It will gradually decrease by resisting with button presses.
N. Stamina Gauge
This is the amount of resistance you need to resist the enemy’s restraints. It decreases as you resist by hitting the button repeatedly, but slowly recovers when you are not restrained. It will slowly recover when you are not restrained. When it drops or is depleted, it becomes difficult to resist restraints.
Operation Method
Succubus Haven is compatible with keyboard + mouse and major controller controls. Listed below are the controls in the default settings when using the Xbox 360 Controller for Windows, keyboard & mouse.
Controller
Left Analog Stick | Movement |
Left Analog Stick Press | Operation change (follow-up/point defense) |
Right Analog Stick | Viewpoint operation |
Right Analog Stick Press | Lock on / Lock off |
Right Analog Stick (Long press) | Camera reset |
X Button | Attack / Equipment item used |
X Button (Long press) | Special attack / Retry (When game is over) |
A Button | Cancel / Avoidance |
Y Button | Decision / Interact (Talk / Check / Pick up / Rescue) |
Y Button (Long press) | Exchange equipped item and drop item |
B Button | Put equipment items |
B Button (Long press) | Throw equipment item |
Hudswitch Left | Equip inventory the left Item |
Hudswitch Up | Equip inventory the up Item |
Hudswitch Right | Equip inventory the right Item |
Hudswitch Down | Equip inventory the down Item |
LB / RB | Operation character switching |
LT / RT | Zoom in / Zoom out |
START Button | Pause |
BACK Button | High Speed Skip |
Left Analog Stick Press | Gallery mode switching |
Right Analog Stick Press | Gallery display switching |
Keyboard + Mouse
WASD | Movement |
Mouse operation | Viewpoint operation |
Mouse Left Button | Attack / Equipment item used |
Mouse Left Button (Long press) | Special attack |
Mouse Right Button | Avoidance |
Mouse Middle Button | Lock on / Lock off |
Mouse Middle Button (Long press) | Camera reset |
Mouse Wheel Up / Down | Zoom in / Zoom out (Target switching when lock on) |
Space Key | Decision |
Left Shift Key | Cancel |
E | Interact (Conversation / Examination / Picking up / Rescue) |
E (Long press) | Exchange equipment items for fallen items |
Q | Put equipment items |
Q (Long press) | Throw equipment item |
1 | Equip inventory the left Item |
2 | Equip inventory the up Item |
3 | Equip inventory the right Item |
4 | Equip inventory the down Item |
F / R | Operation Character Switch |
T | Operation change (follow-up/point defense) |
ESC | Pause |
Ctrl | High Speed Skip |
Z | Gallery mode switching |
X | Gallery display switching |
Fixed Key
F1 | Debug console display switching |
F2 | FPS display switching |
F3 | Reset window size |
F5 | Reset game |
F9 | HUD non-display (function for shooting) |
PrintScreen | PrintScreen Take screenshot |
Alt+Enter | Switch to full screen |
Game Basics
Exploration
Succubus Heaven is a roguelite action game where you go room by room through a dungeon where you can’t go back and aim for the bottom level. There are things in the room that can be examined or picked up, and the corresponding actions can be performed by interacting with them (Y button / E key).
Combat
If there is an enemy in the room, it will be a battle, and you will basically attack (X button / left mouse click) or evade (A button / right mouse click) to get around.
Lock-on
Locking on to an enemy (right analog stick / middle mouse button) will make it easier to attack.
Special Attacks
Each character has a special attack that can be activated by holding down the attack button (X button / left mouse click). Special attacks are powerful, but they come with drawbacks such as high item consumption costs and large openings, so use them with caution.
Unarmed | Weapon/Magic | Non-weapon Item | |
Nelly | Fire Attack | Fire Enchantment Attack | Bludgeon with Non-weapon Item |
Sera | Charged Unarmed Attack | Charged Weapon Attack | Bludgeon with Non-weapon Item |
Dorothy | Miasma Conversion | Enhanced Magic | Bludgeon with Non-weapon Item |
Instructions to allies
Allies other than the player-controlled ones will fight automatically, but you can switch between the default “follow” and “defend” by issuing instructions (press left analog stick / T key).
Perfect Dodge
A “Perfect Dodge” is performed when an enemy attack is evaded with good timing.
When “Perfect Dodge” succeeds, the screen goes into slow motion for a moment, and the invincibility time by evasion is slightly extended.
Perfect Dodge Counter
When “Perfect Dodge” succeeds, a powerful counterattack called “Perfect Dodge Counter” can be performed by pressing the attack button during the staging. This powerful counterattack has few gaps and consumes few items, so if you can take advantage of it, you can gain the upper hand in the fight.
Opening locks
Locked treasure chests and doors can be unlocked by interacting with them (Y button / E key). It will take a certain amount of time to open the lock, and longer if you are in combat. If you are in a hurry, it will be faster to destroy it.
Miasma pollution
The miasma pollution is the amount of dirt that accumulates in the body. It increases with the accumulation of sexual pleasure beyond the limit and sexual climax, and can only be healed with rare holy water.
Miasma pollution over time
While fighting enemies, you will continue to take miasma damage over time.
Benefits of Magical Clothing
The “magic clothing” worn by the demons greatly reduces miasma damage, and also prevents sexual attacks from enemies. For this reason, many enemies will try to destroy the magic clothing first by attacking you physically.
Character Lost
Characters with high miasma pollution may go missing. These occur when moving from room to room, and are especially dangerous when running away from enemies.
Game Over
When all characters are out of combat, the game is over and the party’s final story are told. But, the sacrifices of these women are not in vain.
Gaining Benefits from Score
Once the game has run its course, you will earn a score based on your gameplay. Benefits are unlocked based on your accumulated score, and you can challenge the next game under more favorable conditions.
New Game+ Rewards
From the second playthrough onward, you will be able to select any loadout and benefits at the start of the game.
Loadout
Allows you to select the party’s initial equipment and starting conditions at the beginning of the game.
Benefits
The selected benefits modifies parameters and mechanics during the game.
Score Rate
The score rate is affected by the loadout and benefits chosen at the start of the game. It impacts the final score during the game result; benefits that make the game easier lower the score rate, while curses that increase the difficulty raise the score rate.
Pickup
Benefits marked with “Pickup” when selecting a loadout or benefits can be chosen with a more favorable score rate. Since pickups change randomly after each game result, be sure not to miss a good pickup when it appears.