A. Impurity Gauge
This is the amount of impurity you have accumulated. It increases with orgasm and other factors. If the impurity reaches the maximum level, you may lose your character.
B. Arousal Gauge
The amount of arousal accumulated. It is raised by the miasma and enemy sexual attacks. Some of the arousal that exceeds the limit will be stored as impurity.
It is the sensitivity of each site, indicated by the initials “BCVA” for Bust, Clitoris, Vagina, and Anal. Sensitivity is vulnerable to sexual attacks on the corresponding site, and other disadvantages are added as the severity of the attack increases.
This is a list of items you have in your inventory, each person can have up to 4 items. Inventory items that are equipped are highlighted in blue.
E. Details of equipped item
This is a detailed description of the item being equipped.
F. Attack power of equipped item
The attack power of the equipped item.
These are the benefits (blessings/curses) that you have earned. You can reconfirm the benefit effect from the Pause menu.
H. Current Position
This is the current level and room name. The lower part shows the progress of the current level. During a battle, the current room will be shown in red, and if it is already overrun, it will be shown in blue.
I. Room Information
The number of enemies, treasure chests, and spawner in the current room.
J. Escape Gauge
This is an indicator of how long it takes to escape when you are held by an enemy. It will gradually decrease by resisting with button presses.
K. Stamina Gauge
This is the amount of resistance you need to resist the enemy’s restraints. It decreases as you resist by hitting the button repeatedly, but slowly recovers when you are not restrained. It will slowly recover when you are not restrained. When it drops or is depleted, it becomes difficult to resist restraints.
Succubus Haven is compatible with keyboard + mouse and major controller controls. Listed below are the controls in the default settings when using the Xbox 360 Controller for Windows, keyboard & mouse.
|Left Analog Stick||Movement|
|Left Analog Stick Press||Operation change (follow-up/point defense)|
|Right Analog Stick||Viewpoint operation|
|Right Analog Stick Press||Lock on / Lock off|
|Right Analog Stick (Long press)||Camera reset|
|X Button||Attack / Equipment item used|
|X Button (Long press)||Special attack / Retry (When game is over)|
|A Button||Cancel / Avoidance|
|Y Button||Decision / Interact (Talk / Check / Pick up / Rescue)|
|Y Button (Long press)||Exchange equipped item and drop item|
|B Button||Put equipment items|
|B Button (Long press)||Throw equipment item|
|Hudswitch Left||Equip inventory the left Item|
|Hudswitch Up||Equip inventory the up Item|
|Hudswitch Right||Equip inventory the right Item|
|Hudswitch Down||Equip inventory the down Item|
|LB / RB||Operation character switching|
|LT / RT||Zoom in / Zoom out|
|BACK Button||High Speed Skip|
|Left Analog Stick Press||Gallery mode switching|
|Right Analog Stick Press||Gallery display switching|
Keyboard + Mouse
|Mouse operation||Viewpoint operation|
|Mouse Left Button||Attack / Equipment item used|
|Mouse Left Button (Long press)||Special attack|
|Mouse Right Button||Avoidance|
|Mouse Middle Button||Lock on / Lock off|
|Mouse Middle Button (Long press)||Camera reset|
|Mouse Wheel Up / Down||Zoom in / Zoom out (Target switching when lock on)|
|Left Shift Key||Cancel|
|E||Interact (Conversation / Examination / Picking up / Rescue)|
|E (Long press)||Exchange equipment items for fallen items|
|Q||Put equipment items|
|Q (Long press)||Throw equipment item|
|1||Equip inventory the left Item|
|2||Equip inventory the up Item|
|3||Equip inventory the right Item|
|4||Equip inventory the down Item|
|F / R||Operation Character Switch|
|T||Operation change (follow-up/point defense)|
|Ctrl||High Speed Skip|
|Z||Gallery mode switching|
|X||Gallery display switching|
|F1||Debug console display switching|
|F2||FPS display switching|
|F3||Reset window size|
|F9||HUD non-display (function for shooting)|
|PrintScreen||PrintScreen Take screenshot|
|Alt+Enter||Switch to full screen|
Succubus Heaven is a roguelite action game where you go room by room through a dungeon where you can’t go back and aim for the bottom level. There are things in the room that can be examined or picked up, and the corresponding actions can be performed by interacting with them (Y button / E key).
If there is an enemy in the room, it will be a battle, and you will basically attack (X button / left mouse click) or evade (A button / right mouse click) to get around.
Locking on to an enemy (right analog stick / middle mouse button) will make it easier to attack.
Each character has a different special attack. Nellie has a flame enchantment attack. Sera has a powerful tame attack that can be used with either weapons or bare hands. Dorothy’s is a miasma convert that creates magic from miasma. Each of these has its own merits and demerits, so use them wisely depending on the situation.
Instructions to allies
Allies other than the player-controlled ones will fight automatically, but you can switch between the default “follow” and “defend” by issuing instructions (press left analog stick / T key).
A “Perfect Dodge” is performed when an enemy attack is evaded with good timing.
When “Perfect Dodge” succeeds, the screen goes into slow motion for a moment, and the invincibility time by evasion is slightly extended.
Perfect Dodge Counter
When “Perfect Dodge” succeeds, a powerful counterattack called “Perfect Dodge Counter” can be performed by pressing the attack button during the staging. This powerful counterattack has few gaps and consumes few items, so if you can take advantage of it, you can gain the upper hand in the fight.
* The current version does not support Dorothy’s magic.
Locked treasure chests and doors can be unlocked by interacting with them (Y button / E key). It will take a certain amount of time to open the lock, and longer if you are in combat. If you are in a hurry, it will be faster to destroy it.
The miasma pollution is the amount of dirt that accumulates in the body. It increases with the accumulation of sexual pleasure beyond the limit and sexual climax, and can only be healed with rare holy water.
Miasma pollution over time
While fighting enemies, you will continue to take miasma damage over time.
Benefits of Magical Clothing
The “magic clothing” worn by the demons greatly reduces miasma damage, and also prevents sexual attacks from enemies. For this reason, many enemies will try to destroy the magic clothing first by attacking you physically.
Characters with high miasma pollution may go missing. These occur when moving from room to room, and are especially dangerous when running away from enemies.
When all characters are out of combat, the game is over and the party’s final story are told. But, the sacrifices of these women are not in vain.
Gaining Benefits from Score
Once the game has run its course, you will earn a score based on your gameplay. Benefits are unlocked based on your accumulated score, and you can challenge the next game under more favorable conditions.
Once you play the game to the end, whether game clear or game over, you will be able to select any benefit at the start of the game.
The score rate varies depending on the benefit selected at the beginning of the game.
The score rate affects the score at the game result, with blessings and other things that make the game easier decreasing the rate and curses that make the game harder increasing the rate.
Benefits that have a Pickup indicator when selecting a benefit can be selected at a more favorable score rate than normal.
Pickups change randomly each time a game result is reached, so don’t miss a good pickup if it comes along.
Frequently Asked Questions
Please see this page for frequently asked questions about Succubus Heaven.